High Artist Spotlight: Riana Moller

Riana Moller has been around the art industry for almost 20 year now. Ze worked from mobile games to AAA games, designed toys and made comics, was a court artist and a newspaper illustrator. Ze now co-owns a company and get to make the sort of games zir actually cares for.
There's been lots of lessons learned, lots of parties, lots of friends, lots of drugs, and lots of crossdressing in the background. Ze's however none the wiser, the older zir gets, the more zir realizes that zir doesn't really know as much about things as zir naively thought zir did when younger. But hey, zir is still alive and finally smiling more than zir frowns.
We recently asked Rianna some questions about zir inspirations:
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Q: Where do you find your creative inspiration?
A: "Music and hormonal mood swings. I have certain manic episodes in which I want to draw constantly. And others where I just chill, play vidya and do recreationals."
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Q: Why do you do what you do?
A: "Escapism from being bullied as a kid lingered into a profession."
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Q: What art/artist do you most identify with?
A: "Crumb and Joe Matt. Not for their art, but more their shitty attitudes."
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Q: What role does an artist have in society?
A: "Make people feel less alone without being there to hug or slap them."
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Q: What is your artistic outlook on life?
A: "It's nice to have the artists +1 eye perk, you notice small details and textures more than most people. You can get flabbergasted by how the light looks in your bedroom at 4am without being shitfaced. "
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Q: What is your dream project?
A: "I've learned there is no such thing, just a dream team."
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